Inventory: Fixed an inventory item transfer issue that could occur after switching to Adventure Mode from Nuclear Winter.
Daily Ops: Addressed an issue that could cause the progress bar to stop updating when capturing an Uplink during “Daily Ops: Uplink.”.
Daily Ops: Adjusted the wording on the Operation Report when players have already earned tiered rewards for that day to “No more rare reward rolls available” instead of “None.”.
Daily Ops: Added XP and in-game currency rewards to the rewards list that appears in the Operation Report at the end of a Daily Op.
Challenges: Added a Perk Coin icon next to the reward for the “Become Legendary” Challenge in the Challenges Menu.
Buttons: Addressed issues that could result from the Scoreboard and Operation Report being mapped to the same button when completing a Challenge and a Daily Op at the same time.
TREASURE HUNT FALLOUT NEW VEGAS SKIN
Weapons: The Flatwoods Fletcher Bow Skin can now be applied to Compound Bows.
45 SMG no longer results in a much faster fire rate than intended.
TREASURE HUNT FALLOUT NEW VEGAS MOD
Weapons: Applying a Scorched Killer’s Receiver Mod to the.
Weapons: The Cryolator with the Crystallizing Barrel Mod no longer deals damage to the owner when firing at the ground or at objects that are very close.
Technical Data: Can no longer be dropped, sold, or traded.
Mole Miner Pails: Empty Pails can no longer be dropped, sold, or traded.
Legendary Weapons: The Instigating legendary attribute now correctly applies its damage bonus additively instead of multiplicatively.
Legendary Weapons: Addressed an issue allowing weapons with certain legendary attributes to deal much higher damage than intended.
Headwear: Wearing The Quack Mask no longer causes the Pip-Boy light to shine from an incorrect location.
Headwear: The Captain Cosmos Helmet no longer removes facial hair when equipped.
Headwear: The description for the West Virginia Drifter Helmet no longer incorrectly states that it protects against airborne diseases.
Flora: Fixed a case where previously harvested Flora would incorrectly appear harvestable when revisiting the area.
TREASURE HUNT FALLOUT NEW VEGAS MODS
Exploit: Fixed an exploit that could allow players to apply item mods without spending crafting materials under certain circumstances.
Armor: Players can now correctly apply Mods to Solar and Thorn armor limb pieces.
Armor: Endurance bonuses offered by Armor and Underarmor now correctly grant +5 Health per point of Endurance.
Apparel: The Emmett Mountain Hazmat Suit can now be repaired.
Aid: Raw Yao Guai Meat can now be sold to Vendors for Caps.
Wall Décor: The Flying Witch Cutout no longer clips into Walls that have Wallpaper applied.
Walls: Wallpaper can now correctly be applied to wall variants that have windows.
Vending Machines: Addressed an issue that prevented proper snapping between Slocum’s Joe Vending Machines and Slocum’s Joe Counter pieces.
Turrets: No longer target or attack neutral wandering merchant NPCs.
concrete, plastic, and adhesive, and the total material costs have been reduced.
They now require circuitry, plastic, and steel, instead of
Statues: Adjusted the crafting requirements for the Animatronic Santa and the Snowman so that they better match the items produced.
Exploit: Addressed an exploit related to blueprinting.
Doors: The Nuka-Cola Secret Door now more effectively snaps to doorframes.
Displays: Lunchboxes no longer clip into Display Cases.
Collectron Stations: Fixed an issue that could allow players to build Collectron Stations that they have not unlocked.
Blueprints: Fixed an issue that could result in an infinite loading spinner when attempting to create a Blueprint.
Blood Eagle Nest: Players can no longer path through the Blood Eagle Nest in its destroyed state.
Weapons: The Blood Eagle paint now displays correctly on the Suppressor Mod for the Handmade Rifle.
Underarmor: Secret Service Underarmor no longer clips through Armor or other Apparel the player has equipped.
Sympto-matic: Now plays the correct animation while a player is using it.
Perks: Corrected overlapping art in the “Bow Before Me” Perk Card.
Lunchboxes: Animations now play when opening a Lunchbox while wearing Power Armor.
Lighting: Corrected a lighting issue that could occur in Hornwright Estate’s upper levels at certain times of day.
Enemies: Addressed an issue that could cause normal Mutant Hounds to incorrectly display Glowing Mutant Hound visual effects.
Apparel: The VTU Baseball Cap now displays the correct logo and colors.
Apparel: A portion of the player’s left arm is correctly visible when reloading while they have a Straight Jacket and a Gauss Rifle equipped.
Apparel: Corrected a texture issue for Straight Jackets that are equipped on Allies.